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Showing below up to 40 results in range #131 to #170.

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  1. How do you actually find the Jordan canonical form of a matrix?‏‎ (2 categories)
  2. Do complex matrices also have a Jordan canonical form?‏‎ (2 categories)
  3. The homework set took 15 hours and this class is not my only priority!‏‎ (2 categories)
  4. Is it standard practice to use degrees to represent the phase in frequency response analysis?‏‎ (2 categories)
  5. Could we move office hours?‏‎ (2 categories)
  6. What is matrix rank and how do i calculate it?‏‎ (2 categories)
  7. Can you recommend a good linear algebra resource?‏‎ (2 categories)
  8. Does lim (t to infty) E(x-x hat) = 0 imply that there will be less disturbance over time?‏‎ (2 categories)
  9. Do we always need to know everything about the states? The Segway example sort of suggests not.‏‎ (2 categories)
  10. Can you explain the axes of the Bode plot better?‏‎ (2 categories)
  11. What is G and what is H? What is the difference in the way they are defined?‏‎ (2 categories)
  12. What is meant/useful about transfer functions between 2 blocks in a block diagram?‏‎ (2 categories)
  13. Does pole zero cancellation happen and is it useful?‏‎ (2 categories)
  14. Lecture 7.1 bugs‏‎ (2 categories)
  15. Why does Z≠0 correspond to instability?‏‎ (2 categories)
  16. Why counterclockwise encirclements of -1?‏‎ (2 categories)
  17. What is the Nyquist contour for discrete systems?‏‎ (2 categories)
  18. What is bandwidth? What is meant by 'not giving too much bandwidth if there is a RHP zero'?‏‎ (2 categories)
  19. Why would it matter if the loop transfer function had high amplification of radio waves if nothing else could respond to such high frequency inputs?‏‎ (2 categories)
  20. Why is it better to use a lead controller than a PD controller?‏‎ (2 categories)
  21. Will the midterm cover material from Week 5?‏‎ (2 categories)
  22. ICyPhy: Industrial Cyber-Physical Systems‏‎ (2 categories)
  23. Synthesizing flight software (FSW) discrete controllers from formal specifications‏‎ (2 categories)
  24. Rapid, Reliable and Repeatable Platforms for Cell-Free Prototyping‏‎ (2 categories)
  25. Safety-Critical Autonomy and Verification for Space Missions‏‎ (2 categories)
  26. Temporal Logic Specifications for Control System Design in Automotive Systems‏‎ (2 categories)
  27. Genetic Circuits for Multi-Cellular Machines‏‎ (2 categories)
  28. Formal Methods for V&V and T&E of Autonomous Systems‏‎ (2 categories)
  29. Multi-Layer, Composable and Programmable Biomolecular Circuits for Microbial Consortia‏‎ (2 categories)
  30. Upscaling Engineering of Synthetic Biomachines‏‎ (2 categories)
  31. MVWT disk reimaging‏‎ (2 categories)
  32. MVWT Vision System‏‎ (2 categories)
  33. MVWTfest January 2007‏‎ (2 categories)
  34. Vision System/Player Interface‏‎ (2 categories)
  35. PlayerStage 2.0.3‏‎ (2 categories)
  36. .world file‏‎ (2 categories)
  37. .cfg file‏‎ (2 categories)
  38. Compiling Player Code‏‎ (2 categories)
  39. Map.inc‏‎ (2 categories)
  40. Simple Controller in Player‏‎ (2 categories)

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