Compiling Player Code: Difference between revisions
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Makefiles may be useful for more complicated projects. | Makefiles may be useful for more complicated projects. | ||
[[Category:PlayerStage]] | [[Category:PlayerStage]] | ||
[[Category:MVWTfest]] |
Latest revision as of 16:57, 19 January 2007
A piece of Player source code example.cc
can be compiled using the following command:
g++ -Wall -fpic -g3 -o `pkg-config --cflags player` `pkg-config --libs player` -c example
This command uses the PKG_CONFIG_PATH to define the include and lib directories generically. PKG_CONFIG_PATH should have been set when Player was installed (see [1] for more details)
Makefiles may be useful for more complicated projects.